[Cosmosdex] The Universal Encyclopedia

[Cosmosdex]

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The speciesdex hosts info about the many intelligent species in the universe. A species is a group who can reasonably perform, or at least comprehend, higher action skills, such as driving a ship, building shelter, or farming. Almost all of the species here have entered the universal society one way or the other.

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Nerodrake

Among themselves, nerodrakes interact on an autonomous basis, calculating their best route of support for one another without communicating. By gathering materials, reinforcing stations, and keeping other units in working conditions they ensure their individual survival, not creating or planning anything together.

N'nik

N'nik are friendly and social beings, they love being in large groups. They are very contact-oriented and have a hard time reading people's emotions without touch upon introduction, as such expect new n'nik crewmembers to be very physical when they first join, and even after they've gotten to know everyone, since they enjoy initiating cuddle piles when there is no work to be done.

Nonny Mice

An embodiment of anonymity and literal mob rule, everything in nonny mouse society is accomplished through large crowds of individuals performing tasks anonymously. It is incredibly difficult to track any one individual as they continuously move, blending in with the rest of the crowd. Jobs are not held by any singular individual, but rather filled on a rotating basis by those with the required skills.

Notail

Alone, a notail is but a simple creature, but together they are the universe's worst nightmare, and that's how they want it.

With their antennas, notails can speak to each other non-verbally to up to 20 feet away, but some can even go farther than that. With enough notails around they can create networks, allowing one notail to be able to contact another from miles away by bouncing their signals off of other notails.

Novan

Novans are generally quite friendly and do their best not to make enemies. They are extremely lax and chill, even in the face of death. Some people tend to be extremely unnerved by this drastic level of indifference, while others find it admirable. Novans are also surprisingly apologetic, and often try to help others out, examples including if someone short of points or are in urgent need of ship repairs. Most novans are at least somewhat empathic, even towards strangers.

Noxis-Noverum

Most noxis are aggressive and easily angered, often leading to fights. They are very intelligent though, having made many advances in technology.

Oblein

The oblein are extremely intelligent and curious. They have trouble understanding the concept of privacy so those less trained in xenodiplomacy are unlikely to hesitate to search through one's luggage or ask deep embarrassing questions. Their species have developed bio-engineering to the point where they can grow extra organs to allow survival in new environments in a matter of days.

Oomn

The typical oomn can be summed up with a few words, such as "gloomy," "mournful," "destroyed utterly from the inside out," and "despondent." They are meek, timid, and very unassertive by nature, and are never really seen speaking directly. Instead, most oomns are mute by choice, opting to write on boards, type out their thoughts, or merely learn sign language instead of having to face hearing their voice. Strangely enough, the most popular choice is a chalkboard; a blackboard, specifically.

Ophoilan

Their reputation outshines the reality. Ophoilan are merely soldiers, and fight to keep the peace within the Galactic Federation, as per their arrangement. Anywhere else might also see them giving support, whether out of altruism, profit, or both. Surprisingly for such a group-focused species, individual ophoilans actually aren't fond of other people and would rather be alone. Such privacy is not feasible, so they learn to tolerate their fellow service members/coworkers.

Oquinta

Oquintas are one of the best species at collecting and organizing stuff. Oquintas trade service and objects more often than they use currency, but they have accepted universal currency for usage in the case of dealing with the outside universe, or if their fellow oquinta wants to get something they don't have at the moment but still wants to provide their service.

Ovaut

Ovauts are egg-stealers. There is no way to entirely ignore this - they are, fundamentally, a species designed to grab nutritious eggs and subsequently flee as fast as they can. Thus, one of the deepest instincts that every ovaut has is to steal any eggs, or, if the ovaut is already in a safe place, to protect and brood over the eggs until they decide to eat them.

Pacoose

Pacoose are peaceful. Left alone and unprovoked, they simply walk the land in search of food. The problem arises when they perceive competition, especially regarding said meal. On their home planet of Canoceada, the weather is cold almost entirely year-round, and food sources are often scarce. Being solitary creatures who don't stick in herds, they perceive others as threats to their survival.

Pagepoh

Civil and industrious, pagepohs thrive in a post-mid industrial, media-driven society where someone can truly be anything they want to be. The introduction of space-age technology while amidst a revolution of machinery has given birth to an ocean of inventive technology for a consumer market. Pagepohs make machines to make their lives easier, allowing them to work their jobs harder, giving them more spending money to buy machines to make their lives easier, and so on.

Palonava

Palonavas, as a whole, are tenacious and hardworking. Their work ethic involves putting great amounts of effort into a job one can be passionate about, and laziness is greatly scorned by palonavan society. Lounging around is only reserved for those who had truly earned it. The palonava are also blunt towards all people, and are not at all afraid to point out flaws in the system or in other individuals. Dancing around topics is seen as a waste of time to them, and all personal problems between two palonavas will end quickly, no matter how much one's feelings are hurt in the process.

Parisque

Parisque are excitable, thrill seeking robots. They're very often touch and go, living for the moment and chasing emotional highs. It's easy for parisque to be swept up in hype and bandwagoning, as they will feed off of one another's energy when in a crowd. Even as individuals, parisque can come off as somewhat manic, many speak very fast and have little patience to sit around and not do much.

Phylum

Phylum are usually rather docile and friendly towards everyone unless they pose an immediate threat to their well being. Phylum also can't usually tell people apart from one another unless they have distinctive silhouettes, making some of their reactions seem incorrect at times. Some people because of this fact often take advantage of phylum who couldn't tell that they'd already met the person. Despite this, phylum continue their habit of being trusting and sociable to all that they meet.

Pilgrim

While on the surface pilgrims seem almost oblivious to a fault. Most of that behavior is actually an act they perform to look like less of a threat to others. Pilgrims find that when they act like happy idiots others will often let down their guard and become tolerant of their existence. In fact if someone were to ask, a pilgrim would likely say that's how they'd gotten most of their rides from planet to planet.

Piscipleu

Pleus are hospitable beings. While they don't go out of their way to interact, they're extra willing to show friendliness through presence. Pleus also function at their best in schools of the same species, but are not incapable of getting along with a diverse crew. "Power in numbers" is their favorite philosophies. To assure this, pleus will linger around their crew. Most pleus don't see social silences as awkward, rather peace amongst members.

Plantolk

The personality of a plantolk heavily depending on the individual. Many wish to settle down and become immobile trees, while others avoid that fate at all costs. The "settlers" are honorable, traditional, and narrow minded. The "avoiders" are open minded, roamers, and tend to be self centered.

Plumari

A key aspect of plumari culture is valuing one's strengths. To plumari, there's no greater joy in life than self-improvement and self-appreciation, in healthy doses. Calling this joy and aspiration vanity is seen as a great offense to any typical plumari, and the fastest way to get one to exit a conversation entirely.