The itemdex is a section where you can see every item that has been added so far and a description of what that item is or does. The itemdex is split in to two sections, major and minor items. Major items are rather special items, while minor items are those that, while can be rare, are just aren't worth deep explanation. As with other sections of the Cosmosdex you can hover over the dividing bars and click on them to close that section to allow you to get to the other sections with ease. If you would like to link to a certain item, click the name of the item to change your url to a link that goes directly to that item.
If you would like to submit a item click submit in the section above.
Big slime dust
Description: Dust from a big slime.
Special: This one's gots spots :)
Description: This is an item. Generics sell items.
Special: These "items" are mass-produced and sold by generic companies. They typically take the form of paper, paperweights, pens, or other common office supplies. The only thing that stays consistent between these "items" is their cheap production quality and the word "item" printed in large bold letters.
Tear of God Fragment
Description: A small shard of blue crystal, usually with jagged edges.
Special: 800 years ago a cereal company bought a giant gemstone, the Tear of God, and split it into 1,000 pieces to use in a cereal promotion. However this fell through and now the pieces are scattered across the universe. There's a group of apidees known to be trying to put the whole thing back together, but there are so many pieces that each one is worth almost nothing.
Description: A medium glass sphere that can be filled with a piece of an ecosystem. The sphere is extremely durable and protects the ecosystem even from rather agressive falls. A small computer attachment can be brought to upgrade the sphere to a much more important item. Without it it is just a very fancy snow globe used for decor.
Special: Most ecospheres bought on a planet will be preloaded with a self sustaining mini biome using plants and small species found on the planet. It is easy to dump out the biome and make their own. These spheres are merely decorative with no attachment, but they can survive for a long time provided that they are filled correctly. With the computer attachment the ecosphere becomes a big fancy self maintaining snow globe for people who are looking to hold samples. These ecospheres will last longer even in bad times. They are most commonly used in protecting and nursing back endangered plants or carrying back samples from new planets. Messages can be inserted in the computer for posperity.
Description: A basic wrist-mounted Personal Gaming Mat, lent free of charge to all who visit Foyer. A pair of detachable holo-stands are clipped on the side.
Special: The PGM allows its user to enhance their gaming experience on Foyer, and has the following functions: - Hologram-enhanced configurable game board, unfolding out to approximately snooker-table size, loaded with layouts for various games. - A sub-inventory specialized for physical gaming accessories like tokens, dice, cards, etc. - PGM-Runner, a cart-sized motorized transport, with a hologram-powered customisable appearance. - A personal computer with digital vendors that sell and recommend new games, as well as new "skins" for the PGM-Runner and other offerings from modding communities. More expensive PGMs with additional functionality can be found for sale with relative ease on Foyer.
Skabellian Companionship Kit
Description: A build-your-own AI kit, specifically made for growing skabels. It comes packaged with various metals, wires, template blueprints for specific limb designs, and various randomly chosen spare parts. Thanks to the randomization, AI built from these kits are some of the most unique in the universe.
Special: These robot-making kits are sent out by the skabellian government to young skabels. These kits let skabels build the robotic companions that they depend on as a species. If a skabel builds an AI from this kit, the AI is given the same species rights as a skabel. However, if any other species builds an AI from this kit, it is simply regarded as a typical robot.
Description: A robot that looks like a bizarre mechanical spider with a single bright blue eye where the head should be. It has a superfluous amount of legs, and an unnerving pattern of lights across its body. The Spiderguard-2000 is meant to be a ship guard while the ship's crew is away, and is advertised as a significant protection against theft of empty ships. Two of its many legs have laser pistols built in, in case the robot's design wasn't threatening enough. The Spiderguard-2000 only threatens with pistols instead of outright shooting to kill, unless force is deemed necessary to protect the ship. However, any well-trained ship thief can get past this security mechanism if they know how to deal with it.
Special: This robot was one of many designed by skabels for sale across the universe before the Creation Rebellion. However, it's one of very few that is still being sold today, likely because of how many upgrades the design has had over the years.
Description: A rather simple pair of glasses (with a bit of tape included for earless species), these tinted glasses have a minor psychic influence on whoever wears them. Each color of glasses corresponds to a different emotional response/perception of the world around the wearer. Each tint has both a good and bad effect.
Special: Each color of glasses corresponds to a different emotional response/perception of the world around the wearer. The colors are as follows:
Rose: Causes the wearer to see things around them in an optimistic and positive way, but messes with their impulse control.
Slate: Causes the wearer to see thing around them in a pessimistic and negative way, but make more accurate decisions.
Crimson: Causes the wearer to become more easily frustrated, as well as more brave.
Viridian: Causes the wearer to become more envious of others, as well as more cautious.
Lavender: Causes the wearer to become more calm and reserved, as well as more cryptic in speech.
Amber: Causes the wearer to feel more happy and energetic, but tires them out quicker.
Description: A strange golden charm on a necklace depicting a triangular horned head. It seems to make those who wear it feel a vague and confusing sense of understanding that is lost as soon as the charm is taken off. Often given as gifts to family or friends in an attempt to help them understand... whatever knowledge the charm grants.
Special: This charm allows the wearer to understand that isments exist while wearing it. Once taking it off, they lose all knowledge relating to isments.
Description: One of the few stable compounds with evofluid as an ingredient, along the cells of the user and the secret Axolotl Mutagen. Has amazing restorative properties.
Special: Injecting a vial of the fluid on a missing limb will turn the cells of the stump into pluripotent mother cells, and will regenerate the missing appendage in just a few days. It can also regenerate lost nervous tissue. While not common, due to the evofluid ingredient there may be just a few small mutations. Just a few.
Description: The heart-shaped, flagella covered core of a galooper. It wriggles and squirms and even in this state the galooper is trying to hug people.
Special: A galooper heart constitutes a living galooper, and placed within the right kind of solution, they will resume being a proper living person.
Description: A small black worm that is, in fact, the actual gondii, usually found atop a caprid-esque creature, but right now just a bug wriggling around.The bug is, being a gondii, when placed on the head of a suitable creature they will take over and begin behaving as normal. Its not recommended to put on the head of a sapient creature without their mutual consent.
Special: The bug is, being a gondii, when placed on the head of a suitable creature they will take over and begin behaving as normal. Its not recommended to put on the head of a sapient creature without their mutual consent.
Description: A blue, arrow shaped parasite usually kept securely on the person of their sagittari parent or within said sagittari.
Special: This arrow shaped creature can either launched from a suitable weapon or stabbed into a person. If a person dies while one of these is in them, then they'll revive as a sagittari within a week.
Description: A small pistol-like ray-gun with an eccentric retro-future design that nonetheless functions as an incredibly capable implement of miniaturization.
Special: Can shrink objects or creatures down, or un-shrink them to no larger than their original size. With the right technical know-how can be upgraded to have proper grow-ray functionality.
Description: Coming in many forms, sizes, and colors the smart rabbit is a robot that looks like a rabbit from head to cute witty toes. It hops, runs, and even appears to eat like a rabbit, but this rabbit has a lot more in store than just that. Orginally designed jointly by O-9 and O-11 to be a notail spying robot the designs for the robot were ironically leaked. Now the robot has gone from a highly classified device to one that can be found in the homes of people who want a pet and a security system, and on the ships of those who cannot afford a dedicated scout.
Special: The smart rabbit has many devices in it to assist in spy operations. While household and ship scouts don't have all of the features listed, those that are used in spying have two cameras, a signal jammer, spring loaded feet allowing it to jump 20 feet upwards to scale walls, a smoke screen device, highly sensitive recording ears, and a self destruct feature in case something goes wrong. These bunnies came prepared.
Description: An egg-sized silkworm cocoon containing a single sound-eating worm. A flap has been cut at one end and held down with a little string latch.
Special: When the flap is opened, the cocoon will "eat" noise straight out of the air. The noise a cocoon eats is specific to each cocoon (falling trees, rain, screaming, birdsong, laser pistols, and paper being torn are all documented examples) and may require experimentation to discover. The grub must eat at least once every five years, or starve.
Description: A skein of undyed silk lying on soft cloth in a small wooden box. A handwritten label on the box has a certain noise written on it.
Special: This silk produces an auditory hallucination in those who touch it, causing them to experience whatever noise is indicated on the box's label. Threads from a music-producing voxivoran cocoon are immensely valuable; even more so when carefully woven into acoustically-pleasing fabric by trained artisans.
Description: A vial of fluorescent yellow liquid made of a distillate of Primal bee genes and evofluid. Will probably turn the user into a bee, unless it turns them into a wasp.
Special: Consuming apigen will turn the drinker into an apidee, vespidee, or into an abeemination. Insectoid species are more likely to get beeneficial results. Apidee and vespidee can level up into queens, and queens can turn into something truly magnificent.
Coat of a Somnus
Description: The coat of a Somnus AI. You must have killed a poor robot or bought something rather illegal, you monster.
Special: It gives the wearer the [Extreme Cosplayer] trait but only with the animal the Somnus was. Any smart AI can recognize the wearer, some may refuse to talk to you or even hunt you down as they assume you must have killed a Somnus.
Description: A small to medium pebble with the issue that's always engulfed in seemingly harmless fire. Can be sewed in clothes and jewlery and be worn or carried in pockets and miscellaneous. It's said to be made by a god and thus is considered a blessed item. It cannot be used as a power or heat source since the flames are for the purpose of decoration. It does not snuff out underwater, and it may last for up to a year. To recharge simply put it on a fireplace for a day.
Special: The fire pebble changes the color of the flames depending on the wearer's emotional state: Green means happiness or relaxation, blue means sadness or grief, yellow means neutral feelings such as boredom, hot pink means lust or love, and from orange to red means different states of anger. If the flame turns darker shades, the user has lost sanity and if it's jet black, RUN. It adds a weaker version of [Fireproof] to the wearer, allowing the wearer to move through fire for a solid minute before being burned.
Holy Hand Grenade of Martinoch
Description: ...And Saint Attila raised the hand grenade up on high, saying, O LORD, bless this Thy hand grenade that with it Thou mayest blow Thine enemies to tiny bits, in Thy mercy. And the LORD did grin and the people did feast upon the lambs and sloths and carp and orangutans and breakfast cereals and fruit bats and large chu... (Skip a bit, brother) ... And the LORD spoke, saying,
First shalt thou take out the Holy Pin, then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Martinoch towards thy foe, who, being naughty in My sight, shall snuff it.
Special: Apart from the angelic music that plays when primed, the Holy Hand Grenade of Martinoch will trigger a chaos roll upon exploding.
Remote Servant - Queen
Description: A drone controlled remotely via modules attached to a group of richifes' core implants, queen-class models are popularly known as heavily armored drones, bristling with armaments, topped with a powerful communications array that can allow for control from across the planet. However, those really are only the military-grade queen drones. In general, queen-class drones specialize in versatility, usually through configurability, granting it the ability to do way more than most other classes of drone.The price for this is that it becomes too complex for richife to control, needing at least two. Which, in order to make such a feat of co-operation worthwhile, leads to them needing to be overkill for most domestic applications, as well as exceeding the legal armament limit, and being excessively expensive. Unlike other remote servants, repairs are a highly complicated matter, require a great deal of resources, and technical expertise. In turn, Queen-class drones are usually heavily reinforced, the added cost being the lesser evil. The number of active queen-class drones has never came close to breaching the double digits.
Special: Almost all queen-class remote servants are military-grade armored war machines. As private ownership and sale is illegal, in addition to sheer expense, it is nigh-impossible to obtain one. Even after that, using one effectively requires sustained cooperation between five or six richife, which might be even harder to pull off. Despite all this, there are plenty of people who try to steal one, and inevitably a handful succeed. The richife government is willing pay somewhat handsomely for the destruction of these units, and significantly more handsomely for their return.
Shrapnihil Top Hat
Description: A hat worn by a shrapnihil before the destruction of their planet. These hats make the wearer strangely graceful, and increase psychic abilities if they have any. However, due to the fate of the shrapnihil, they're seen as incredibly bad luck.
Special: These hats were flung across the universe in the explosion of the shrapnihil's homeplanet. The designs of the more common top hats worn across the universe were based on these. The bad luck these original top hats supposedly bring have caused many of them to be lost or destroyed, and have brought down their market price drastically despite their incredible rarity.
One of a Kind
Green Legate Helmet
Description: This is a fully-enclosed metima armour helmet, with ornate diamond patterning and two perfect jade stones on either cheek. Unlike the ancestral helmets of the modern legates, this example has a single wide visor, covering all four eyes, made of dark-tinted glass. A centred triangular device above this caps a lighter-coloured stripe leading to a differently-shaped back of the helmet. Below, several attached segments making up a sort of armoured neck-guard can move freely, with attachment points for a bodysuit and presumably the rest of the armour suit it once topped, not present, however.
This piece was the ceremonial headgear for a legate position that no longer exists, having been retired over a thousand years ago at the dawn of the AI Era, for unspecified or unclear reasons. At some point it was stolen from the Legacy archives, and has been swapping hands between rich collectors ever since - frequently via their surprisingly-soon-executed will. Ever since, the Hierarchy and Legacy have been offering competing and ever-escalating rewards for its return whenever it surfaces, but as of yet to no avail.
Special: The outstanding bounty by the Legacy of 2 million points on this famous relic has remained unclaimed for several hundred years, leading to theories that it has either been lost for good or that the current owner is waiting for the posted rewards to go up. There are also rumours drifting around that the helmet somehow bestows great knowledge and wisdom on any who dare risk wearing one of the most valuable antiques in the universe.
Description: A gleaming white crossbow that can shoot three bolts at once. Anyone hit by this crossbow will feel as if resistance against the owner of the crossbow is futile, and will follow any instructions for the next few minutes.
Special: This crossbow once belonged to Conquest, the legendary pyronian member of the space pirate crew known as the Horsemen. Some say that when all the weapons of the Horsemen are brought together, the owner will inherit the fortune of the Horsemen.
Description: A greatsword made of a bright red metal that looks to be covered in bloodstains. Anyone slashed by this greatsword will become incredibly violent for a few minutes, and will lash out at anyone who comes close.
Special: This greatsword once belonged to War, the legendary goldorian member of the space pirate crew known as the Horsemen. Some say that when all the weapons of the Horsemen are brought together, the owner will inherit the fortune of the Horsemen.
Description: A pitch-black metal flail with two chains seemingly made from an old-fashioned food scale. Anyone struck by this flail will feel the energy being sapped out of their body and will be overwhelmed by an excruciating hunger for a few minutes.
Special: This flail once belonged to Famine, the legendary heredoggo member of the space pirate crew known as the Horsemen. Some say that when all the weapons of the Horsemen are brought together, the owner will inherit the fortune of the Horsemen.
Description: A scythe made of a vaguely pale metal with an obsidian handle. Small bones are inlaid along the handle. Anyone hit with this scythe will feel as if death is imminent and have their life flash before their eyes, which can be very distracting in the heat of battle.
Special: This scythe once belonged to Death, the legendary crawler member of the space pirate crew known as the Horsemen. Some say that when all the weapons of the Horsemen are brought together, the owner will inherit the fortune of the Horsemen.
Infinite Chaos Drive
Description: This anomaly the size of a medallion seems to cut fuel costs by half, but crew members should start praying when the drive turns on. Not only that but the infinite chaos drive is an extremely well sought after item, and anyone who knows about it is looking to get their hands on it for a reward.
Special: This anomaly can let the spaceship to jump to more locations than normal, nevermind the lower fuel cost. Side effects include frequent chaos rolls that defy probability, either permanent or temporal changes in the environment or the ship and crew, and the summoning of a bowl of singular apples.
Description: This item looks like just a normal arcade machine, with a screen that boasts a few words, only one is constant in all records, Polybius. In all the records, the player has suffered from head trauma or certain illnesses after playing, including, but not limited too, amnesia, addiction, chronic nightmares, migraines, eye soreness, loss of consciousness, and in the last confirmed sighting of Polybius, death. It is heavily implied that Polybius can affect the mind. Local law enforcement were going to destroy it but it had disappeared. Several accounts have popped up since, all deemed hoaxes.
Special: This arcade game is a neurological weapon, that in the wrong hands, could be mass produced, wreaking havoc.
Description: The Terraforming device is a circular globe, hovering in mid-air. Tapping it brings up a hologram screen and a keyboard, at which the user can input how they want the planet to be terraformed. It was formerly created by a scientist who wanted to use it to reform an unknown planet with hopes to share it with the rest of the universe. Sadly the plans for the item was scattered among their former crew members, who now fight for the rights to use the item.
Special: The terraforming device, while untested, can completely change the way a planet looks, and is capable of shaping or removing mountains. It's currently lost and left behind in a unknown planet. It's likely that unless the former crew that helped create it shares the location, it will be left there forever.
Description: The King's Chair is a magnificent lawn chair owned by soothal royalty for centuries, with a solid gold frame covered in religious carvings and a seat made of the most extravagant silken fabric in the universe. Some say that sitting in this chair is the most comfortable experience imaginable.
Special: Soothal royalty has passed down this chair for over nine hundred years and twenty-six generations, using it as a throne in the largest soothal-owned castle. However, the King's Chair has recently been stolen, and soothals across the universe are trying to hunt it down and return it to its rightful royal owners.