[Cosmosdex] The Universal Encyclopedia

[Cosmosdex]

Locate new friends in the void.....

The speciesdex hosts info about the many intelligent species in the universe. A species is a group who can reasonably perform, or at least comprehend, higher action skills, such as driving a ship, building shelter, or farming. Almost all of the species here have entered the universal society one way or the other.

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Magusar

The magusar like to be dispensers of the wisdom and musings they have accrued over years of watching the world. However, as they 'speak' by sending the thoughts directly into the listener's head, this results in the listener hearing the answer exactly as the magusar thinks it, unfiltered by language, and thus distorted into a somewhat-nebulous statement.

Malrus

Malruses are a very jolly and bold race, or a drunken and foolish one depending on who you ask. They are pretty friendly to most races, but dislike races who look down on them. They love their beer and are always ready for a fight, especially ones where the odds are stacked against them. They not only fight for fun, but for pride as well. They are often seen wrestling one another showing off their strength. Fighting is so ingrained into their culture, that punching someone in the shoulder is a sign of affection and friendship.

Malventus

The malventus are known for being possibly one of the kindest species in the known universe, almost aggressively nice depending on who you ask. The malventus will not take no for an answer when it comes to being friends with a new species, despite the new species attacking them or being violent. In these cases the malventus will back off temporarily believing that the species "Just needs more time to realize how nice it would be to be friends!"

Mandgi

The mandgi are a very curious race. They are burrowers who live underground, surrounded by dirt and sand. They have not developed what one would typically call a formal society; they do not have any sort of hierarchy, instead living completely cooperatively as equals. The mandgi do not have any sort of cities, buildings, or technology and simply live in the sand. They spend their days hunting for food, and they spend their free time sculpting the dirt and sand into unique sculptures.

Marmar

The marmars are generally friendly and known to be peacekeepers on crews. Their super sensitive noses pick up on minute pheromone changes of the people around them, and they can use this information to determine what other people are feeling. Marmars most often do this unknowingly, and thus many would not be able to pin down why they can always tell changes in their crew mate's moods. Most marmars heavily dislike conflict, and can use this ability to help mediate any inter-crew arguments.

Marsich

Marsiches, generally, hate 'unnecessary' conflict. There have been few actual wars in known marsich history, and it is common for a marsich to try to push two enemies to become friends. This doesn't always work, of course, but marsiches seem to usually be quite pushy when trying to solve conflict. Marsiches are incredibly social creatures - while there are always exceptions, most marsiches will try to surround themselves with either people or animals.

Marsue

The marsue are "perfect." They can do no wrong, and they deserve all of your food. This is what people under the control of a marsue believe. Marsues are memory editors. Once a marsue is in range they will edit some of the memories of the person to cause them to believe that they and the marsue are friends. The marsue can do this to a few people each day, slowly taking control of an area with their forced friendship. If a marsue isn't caught in this stage, things can only get worse.

Melodico

The majority of the melodico keep to themselves, hiding among the shadows and other dark dreary locals of the universe. To any onlookers stumbling across a melodico during the night, the only thing they would notice is the glow of their eyes, and the occasional spark of electricity jumping from their bodies. They keep their attention on any and all creatures under their watchful eyes, following the will of their queen to find the most powerful creatures for use in bringing forth more melodico.

Messenger

Messengers take time out of their day to pray to their gods. This praying session mostly takes up to an hour and is usually very silent. They may not stop unless ordered to by a higher up or something of utmost importance is happening around them. Several messenger only jobs are present on Votum.

Metaparxi

The metaparxi as a species are very docile, non-confrontational creatures, with a knack for negotiation and compromise. They will do anything within their power to avoid arguments or backlash. They are known for being obedient and submissive to higher classes and anyone who might be more powerful or wealthy than they are. Despite all of these traits, they are privately sarcastic, nihilistic, and classist, with predispositions to loathe anyone that is capable of bossing them around.

Metima

Metima culture is based around their universal religion, which exemplifies beauty and perfectionism, believing that only through the endless pursuit of such can divinity be approached. The center of this religion is the Adamant Citadel, a mountain-sized piece of near-flawless diamond which is held, in its gleaming facets to be the most ultimate beauty in the universe. Into this, the central temple and seat of power in the metima hegemony is carved. This beauty is, to metimae, so great that the Citadel is thought to be divine, and it is a vile heresy for metimae or any other species to suggest otherwise.

Mettaet

When the universe met the mettaets, they were organized, vain and selfish, and after hundreds of years, the universe still believes that, which is close to what they really are. In addition to selfishness and vanity, mettaets hate any kind of garbage and will try to keep the place they inhabit extremely clean, and if the place can't be constantly cleaned, they usually leave to go anywhere else.

Mialcsem

Mialcsem vary in personality as most sentient species tend to be, though it is an almost universal constant that mialcsem tend to be extremely paranoid and fearful about anything concerning coming into contact with their head. This is an ingrained reaction borne from their juvenile form's fragility that sometimes extends to their adult one as well. It's not unusual for them to have a preference for wearing hats as some sort of psychological comfort even if the hat is too soft to actually protect them or their head is hard enough that they don't require it in any case.

Minstrae

The minstrae are natural attention seekers with high regard for their musical ability. Individual personalities usually depend on the caste or type of minstrae, as lower-class materials such as plastic within the minstrae society tend to be friendlier and more energetic, with less of a focus on conformity within their instruments caste.

Mite

The mites are a rather intelligent species, and are often deep thinking individuals. However, the intelligence of mites is often overlooked due to their limited range of communication with other species. Despite this, many mites will find jobs to utilize their intelligent thinking skills whenever possible. Space faring mites are very eager to join with crews, and will happily work any job given to them as long as it is within reason.

Monocerii

The monocerii are rather superstitious but friendly folk. Sometimes though, they can be pushy about their newest group. They are very impressionable and always open to new ideas which unfortunately includes fanatic conspiracies. Though most monocerii stick to the theory about Nevra. This has gone to a point where some select groups actively hunt down Nevra. These groups aren't only consisted of monocerii though. These groups have led to minor incidents with groups being too aggressive about getting information on Nevra's whereabouts.

Morkoz

Morkoz are largely inscrutable creatures who are incredibly hard to understand. Their lack of a spoken or written language that would understood by others as such is certainly of no help to this point. They are a secretive and withdrawn people who prefer to focus on their goals of accumulating knowledge, and achieving mastery of their space through this.

Musial

Musials are often considered "laid back" and "chill" by most species that they are likely to interact with. Both of these labels are fairly accurate, given that musials are unlikely to hold a grudge against a majority of species simply by the actions of a single individual. Although this may make them simply too open for their own good at times, they'll often forgive others even if said others happen to be a constant and consistent threat to them.

Nanovvire

Nanovvire were a race of peaceful, happy-go-lucky technologists. They admired nothing more than the advancement of their species and the development of technology they felt was "cool." Many regard this as a rather cavalier attitude to go about dealing with advanced and potentially dangerous technological developments.

Nautalid

Nautalids build complex social structures within their own species, developing large family groups that include both relatives and friends. These groups, called festivals, build towns out of coral and rock on the ocean floor and among reefs, utilizing the natural formations when creating their homes. Inlays of precious metals and minerals, as well as corals and even bone, are used as identifying markers, and carvings are very common in these communities.