[Cosmosdex] The Universal Encyclopedia

[Cosmosdex]

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The speciesdex hosts info about the many intelligent species in the universe. A species is a group who can reasonably perform, or at least comprehend, higher action skills, such as driving a ship, building shelter, or farming. Almost all of the species here have entered the universal society one way or the other.

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Kloegarb

Kloegarb want nothing more than to stay in complete isolation, away from all distractions. Unfortunately, living on a relatively small planet and being forced to work together, they are rarely able to do this. Perhaps this is the reason that their general dispositions often tend to be uncaring at best and spitefully rude at worst. Kloegarb have an evolutionary instinct to avoid sticking together whenever possible.

Koulev

Most koulev leave their planet for two reasons. They want to see worlds that aren't in recovery, they're sick of not being allowed more than they need, or both. Young koulev which haven't been exposed to much of the universe are commonly shocked by the lack of generosity and cooperation in other species. Their planet didn't develop true currency until another species brought it to them, so they somewhat often misjudge how much something should be worth.

Kounini

Kouninis take pride in their ability to deceive. It's common to see a kounini faking some manner of supernatural ability: to them, having a great act is a sign of prestige. In the rare case that a kounini actually has a supernatural ability, they will instead pretend that it is fake. Being discovered to be a fraud is just as shameful to them as being discovered to be genuine. A kounini will go to lengths to avoid visiting a doctor, as their true appearance might be revealed during surgery.

Krell

Undeterred idealists, few can shake the confidence of a krell. They hold this determination close, as it is what allowed them to best their unforgiving homeworld and send them forth, into the stars. As a whole, the species tends to be fairly charismatic, capable of accomplishing incredible feats through sheer willpower alone. A krell spends most of their life building themselves up as a "character". Everything concerning their personality, down to the clothes they wear, is a means to uphold one's own personal brand.

Kuppa

Kuppas feel a need to always be working. If not kept busy 24/7, they have been known to make up jobs and appoint themselves head of said made up jobs. They're great multitaskers, although they won't usually do multiple jobs at once unless it's important, as they don't want to run out of work to do. They are usually cheerful and polite, especially when talking about anything regarding their work. If they do not have anything to work on their mood will drop and they will start to become anxious. Kuppas love dad jokes.

L-Tariok

The L-Tarioks generally try to be friendly, but can be a little batty as far as social norms go. They're not always the quickest on the uptake, and will sometimes continue going with a failed course of action for quite the long time before they realize their error, due to being very single-minded. The L-Tariok are averse to war and rarely experience either it or crime within their homelands- but the tradeoff is that their economy is perpetually in shambles, and they politically suffer fallback after fallback, only slowly making progress.

Lanocte

Lanoctes are defined largely by their common state of existence - that is, in nets of about 8, each individual lanocte connected to the others in a hivemind state using their psychic powers. It is normal for nets to refer to themselves as one being, though other nets may refer to themselves as a collective to reduce confusion from non-hiveminded species. It is considered normal for lanoctes to remain in a full- or partial-hivemind state, and, in fact, they are predisposed to greatly prefer being at least partially connected to their fellow lanoctes.

Larry

Larry is selfless and caring. You can refer to one as a larry, or as just as Larry; it doesn't matter to them. They are fine with whatever you are most comfortable with. A larry will do whatever they can to help you, however small or big. Larry is a considerate friend like that! It's hard not to become fast friends with a larry upon encountering one. Then you get to meet all of Larry's other friends! Even the toughest murderbot isn't above hanging around a larry.

Leo

Leos tend towards being a very friendly species, treating other leos and different species alike with respect, so long as it is returned. After all, leos see themselves as being part gods, and believe they should be treated as such. If leos are not treated as at least equals in any group, they may lose sense of any group mentality and may turn to only being concerned with themselves. However, they may lose morale. Though the leo will act independent and proud, it's important to them to feel accepted and needed in their "prides," or crews.

Libraille

The libraille value peace and life above all other ideals, and it is every libraille's personal mission to further that goal on their adventures. They enjoy debate, hearing new viewpoints and ideas, and relax by learning about and spending time around peaceful cultures. The majority of Libraille have a powerful wanderlust, spurring them onward before long to seek out new species and new locations in which to foster peace.

Loqam

The typical loqam, feared by lonely travellers the universe over, is possessed of a curious personality. They do not have any qualms with killing and eating those who are not their close kin but are also far from mindlessly violent or hungry. Their motives are uncertain, but whatever they may be it clearly isn't a matter of life and death, as they reserve great time for song, dance, and play. The songs they sing may be those a prior victim was forced to teach them and the games they play may be uncompromisingly brutal or unfair, but they enjoy them well enough, and seem content with this.

Lovirtis

Sometimes a lovirtis is born with pure black wool. This doesn't count as a subspecies as it is only a wool colour. Lovirtis usually consider black-cloaked individuals particularly lucky as black is perceived as the warmest colour, even if the wool actually soaks in the same amount of heat as most lovirtis' transparent wool.

Lucevian

Lucevians have the ability to enter people's dreams with their paramount psychic abilities thanks to their antennae. As a result, a large part of their culture reflects around dreams. It is not uncommon for their villages to share an entire "dreamscape" where the civilians are free to create a world of their choosing. Unsurprisingly, many, if not all, lucevians are able to dream lucidly. Due to the fact that many of them go through their fantasies on a daily basis, many lucevians grow up disconnected from the real world.

Lunidae

The lunidae were, in better times, a vibrant and light-hearted people dedicated to the arts and culturally enriching activities. They prized these things above most else in life, and preferred thoughtful pursuits to aggressive or violent ones. Even when they did pursue conflict they did so with a dispassionate and aloof air, befitting of a species that saw themselves as a higher form of being, as peoples chosen by a god and assigned divine purpose.

Mafleeca

The mafleeca are very group oriented and will become incredibly insecure or paranoid when they're not involved with a group, be it as the president or the janitor. Most don't mind being alone so long as they're acting on a group's behalf, however. Most mafleeca have incredibly tight familial bonds and keep in touch with their relatives. Mafleeca families are always feuding and mafleeca spend most of their early lives unable to trust anybody who is not related to them.

Magusar

The magusar like to be dispensers of the wisdom and musings they have accrued over years of watching the world. However, as they 'speak' by sending the thoughts directly into the listener's head, this results in the listener hearing the answer exactly as the magusar thinks it, unfiltered by language, and thus distorted into a somewhat-nebulous statement.

Malrus

Malruses are a very jolly and bold race, or a drunken and foolish one depending on who you ask. They are pretty friendly to most races, but dislike races who look down on them. They love their beer and are always ready for a fight, especially ones where the odds are stacked against them. They not only fight for fun, but for pride as well. They are often seen wrestling one another showing off their strength. Fighting is so ingrained into their culture, that punching someone in the shoulder is a sign of affection and friendship.

Malventus

The malventus are known for being possibly one of the kindest species in the known universe, almost aggressively nice depending on who you ask. The malventus will not take no for an answer when it comes to being friends with a new species, despite the new species attacking them or being violent. In these cases the malventus will back off temporarily believing that the species "Just needs more time to realize how nice it would be to be friends!"

Mandgi

The mandgi are a very curious race. They are burrowers who live underground, surrounded by dirt and sand. They have not developed what one would typically call a formal society; they do not have any sort of hierarchy, instead living completely cooperatively as equals. The mandgi do not have any sort of cities, buildings, or technology and simply live in the sand. They spend their days hunting for food, and they spend their free time sculpting the dirt and sand into unique sculptures.

Marmar

The marmars are generally friendly and known to be peacekeepers on crews. Their super sensitive noses pick up on minute pheromone changes of the people around them, and they can use this information to determine what other people are feeling. Marmars most often do this unknowingly, and thus many would not be able to pin down why they can always tell changes in their crew mate's moods. Most marmars heavily dislike conflict, and can use this ability to help mediate any inter-crew arguments.