[Cosmosdex] The Universal Encyclopedia

[Cosmosdex]

Erik Karleit
     

The Old Splinter

Erik Karleit
“Hold tight to what you have, for it will be gone as soon as you let go.” — Erik

No art currently, maybe you can help

  • Strength-4
  • Intelligence-6
  • Charisma-4
  • Endurance-10
  • Agility-4
  • Luck-0

Age: 435 years
Size: 5'3" ft tall
Species: Vampwelf

Job: Patriarch of House Karleit / Caretaker
Likes: The Twilight hour between night and sunrise
Dislikes: The ache in his side, The length of life, That creaking in the floorboards, etc.
Notable contributions: Leader of one of the oldest Houses on Transylvaarr, one of the leaders of the Vampwelf.

Traits
[Respectful] Positive trait
This character is respectful and will respect the wishes of others or at the very least will make a compromise. Many others will feel safer talking to this character after their first talk and talking to them raises sanity and morale.
[Rarely Eats] Positive trait
This character consumes half the normal amount of rations.
[Calming Presence] Positive trait
This character has an effect on other characters ranging from calming the aggressive and adversarial drives of other organic beings, producing a slight euphoric feeling, producing a sense of trust, or slight sedation. This works on organic beings only; [Lodestone] applies to mechanical beings.
[Doting] Neutral trait
This character cares nothing more then to watch out for and take care of other characters. They commonly end up the "parent" of most group and do their best to keep everyone in high spirits. Sadly some characters may not enjoy this at all or this character might mismanage their own personal time due to caring for others.
[Patient] Neutral trait
This character is willing to wait things out or is less affected by aggression. This character tends to be a tad more tolerant of others but not by much, even this character has their limit on what they'll be able to take.
[Despondent] Negative trait
This character generally feels down or sad; while this character can definitely have times where they are joyful or feeling well, sometimes tiny things can prompt their mood into a harsh drop.
[Broken] Negative trait
This character has gone through something traumatic or depressing that has left them feeling as if they are broken on the inside even if nothing is wrong with them. They suffer a near permanent moral and sanity loss, and lose morale and sanity faster than normal characters.
[Watched] Mystery trait
Do you ever feel like you're being watched?

Original Creator: SirBlizz98


Physical Description

A short, plump, and rather depressing looking vampwelf. His fur is ragged and graying, and his hair rapidly graying stringy wisps clinging to his skull. Erik's face is haggard and aged, in excess of most of his peers, testifying to his life of hardship and misery. His general continence is that of a man defeated, he slouches, and plods and generally appears less sad and more resigned to his lot.

Erik's attire is more basic than a noble of his theoretical standing 'should' be. Consisting mostly of black leather tunics, with little adorning them aside from simple, tarnished silver pins and buckles, many that come in a skull design of some sort. Over this he is fond of wearing simple black capes, some of which are adorned with House Karleit's symbol of a morose white skull.

Personality

At one point in Erik's life, he could be described as simply "Melancholic" or "Brooding." These days however Erik's demeanor has soured even further, becoming quite depressive and grim even on good days, which come rarely to the seemingly bewitched members of House Karleit.

Erik was always a tad grim and dour, even in his younger days he was a man who reveled morose where his peers would rather take malign glee. But his mood these days is grim and troubled, He is rarely found to stir outside the routine he set for himself during his better days, a routine which he frequently questions the point of, though a single look at the state of his family reminds him of his obligation.

Always a man of low ambition, Erik became a recluse in his home so as to better keep his family out of harm, and to keep them from harming others. He's a deeply caring and empathetic man, atypical of the overly self-concerned vampwelf, even to the point of caring for the well-being of non-vampwelf.

History

Karleit's younger days are a mystery locked in the mind of the aging Duke Erik, and his family members one supposes, though they're not entirely in any state to give clear answers on the subject. What can be gleaned is that Erik was a genial and responsible lad, much liked by the gentry of the era. While regarded and morose and dour, these seemed to only add to his charm in those days.

Erik's father, known only as "Duke Karleit" for his name was stricken from most, if not all, records, was not so well liked. Regarded a foolhardy drunkard and a gambler, he squandered the family's fortune and good name. Despite Erik's best efforts, his father was the patriarch and ultimately the final word on all manners.

Then Duke Karleit did something terrible. What it was is unknown, but he did it in order to evade debt collectors hounding him, truly a noble cause. While only the Duke himself actually seemed to die in the calamity, it cannot be said that the family truly "survived". The family, already infamous, for their... problems, was driven truly beyond the pale by what had transpired. As for Erik... he was no longer the charmingly melancholic dandy he was, he was now the thoroughly lost Duke Karleit, which was the last most people would see of him.

Special

None.

Trivia

• Erik was at one point engaged to a cousin of his. Despite assurances from both their fathers that this was perfectly traditional and conventional, it never felt right, particularly to Erik, and the whole thing ultimately disintegrated.

• Erik almost never leaves Karleit manner, except to attend the bi-monthly council meetings. Even then Erik often sends a representative when He's just not feeling up for it, which is more often than the council is entirely comfortable with.

• Erik visits no-one, and is mostly visited by no-one in return, except for Veromund, and Veromund is always trying to sell him something.

Image Gallery

No art currently, maybe you can help.