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[Fortuna]

[Fortuna]

> [D] Don't yell at your friend

You decide to apply the Fortuna given yellow trait to Clay.

Traits
Info
Stats
[Ventriloquism] Neutral trait
This character can throw their voice. Others will hear the voice come from the direction of the speaker's choosing.
[Storyteller] Neutral trait
This character could spend hours telling stories. These stories range from personal life stories, to myths, to even things like gossip.
[Tinkerer] Neutral trait
This character likes to open things up and see how they work, and try to make them work better. They have no respect for "do not open" and "No user-servicable parts inside" notices, and enjoy making little trinkets and gizmos of little use, just to see the mechanisms go.
[Distrusting] Negative trait
This character is slow to trust others and may not understand sincerity or integrity, believing that people must be motivated by self-interest. They may disobey orders or go against their own crew because they believe they are trying to trick them.
[Cheater] Negative trait
This character doesn't believe in playing fair. If they see an opportunity to rig the odds in their favor, they will take advantage of it. This can land them in deep trouble if they get caught.
[Illusionist] Positive trait
This character is crafty when it comes to lying and deception, able to more easily trick others to get what they want. They may also have a knack for illusions.
[Optimistic] Positive trait
This character doesn’t lose morale as fast and can never hit negative morale. No matter what the situation, this character will keep their head up high and may raise the morale of others. The optimistic trait may drain sanity if the character is in a bad situation for a long amount of time.
[Lie Detector] Positive trait
This character is able to tell when people are lying to them much easier than others. They are more honed into visual and auditory mistakes or tics.
[Inspirational] Positive trait
This character inspires those around them to do their best! Characters will do tasks better with this character around. An inspirational speech done by this character will cause morale to go way up for a whole group.
[Mr. Jones] Mystery trait
No one will ever know the real you. Was the fame, the fortune, the adoration of the masses worth it?
[Object Whisper] Ability
A character with this trait can sense meaningful events or people that an object has been through or met. The more sudden the event or familiar the person (to the object), the easier it is to get a clear picture of what happened.

Clay Brimstone
He
Uutzi
Captain / Magician

Strength- 1
Intelligence- 3
Charisma- 10
Endurance- 8
Agility- 4
Luck- 0

Clay left the uutzi homeplanet with nothing but the clothes on his back. He discovered a discarded and ruined puppet in the trash and felt an intense kinship towards it. He and the puppet had gone through the same events in a way. He fixed it up into a marketable companion, someone the audience would have to care about. She is his beloved muse, and he feels he cannot be without her. Even after his job ended he brings her everywhere. He just wishes people knew who he was.

Player: I've been thinking about things recently, and I want to say sorry. After the last time we talked I've been thinking about what you said and mostly what I said.
Player: I've been kind of treating you like trash I guess.

CowBoy: So you're dropping that whole nonsense about the AIs?

Player: I mean, I do still believe on some level that they aren't just simple programs like you might think they are, but that doesn't mean I can yell at you about this.
Player: I mean, if it turned out some of the NPC's I've killed in other games were something more than that, I don't think I would want anyone to yell at me about it.

CowBoy: Yeah.
CowBoy: It doesn't make me want to even listen. I mean I'm not sure how ok I am with this whole train of logic, I'm worried about you, Player.
CowBoy: You think some of the video game characters are like real people. That can't be good for you, dude. I don't want you to feel like you killed an actual person just because you had to pull the trigger on one of them.

Player: I mean, I can understand that, but don't worry about me. I know what I'm doing.
Player: Kind of.
Player: Well not really, but I think I'll be ok, because I'm giving this my best shot, and that's all I can offer right now, so as long as I know I'm trying my best I think I'll be ok.

Player: If I fail I'm going to feel sorry about it, cause I guess I could have prevented this if I had just listened to you and paid attention.

CowBoy: You didn't know any better. You didn't know what you were doing. No one will blame you for what you did, dude.
CowBoy: I mean, I wouldn't have given you the game if it was going to affect you this much. You really don't deserve to have all that weight on you.

Player: Yeah. You know I was told something like that before by someone, and I'm sticking with those words now. That's why I don't feel like I can blame you for this stuff. You couldn't have known either.
Player: I'm starting to rethink things, but right now I'm pretty sold on the AIs being something bigger. I'm ok if you don't agree, but I do hope I can get better proof soon.

CowBoy: Yeah alright. I mean I still don't know what to make of this, but I guess if you're saying you're totally ok dude that's fine.
CowBoy:: But if I think you're going overboard on all of this I'm walking my ass over to your house.

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