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Marble Rayson

Please CJ, we can do anything else. We can do anything you want to do, as long as we don’t go to them. There’s other ways to help out in this situation.
[Marble closes her eyes in defeat.]
Even though, I know they would help us, in their own horrible ways. Yet again, I fully understand the request I’m making is selfish but please, I am begging CJ, lets just tell the captain this wasn’t a valid option and do anything else.

Greetings once again co-player! I did not want to interrupt our playthrough, but we both have been back for awhile now and wish to inform you that we will be talking about the info we found once we are finished with this planet. Now on to more important matters!

I wish to see your plans! Surely you have plans correct? I would like to discuss our options here seeing as it's likely we're splitting up if we take different routes. Normally I would suggest against splitting up but with one sick crew member it might be our only option here.

But the main thing I wanted to know are your long term goals! Do you plan on going to this party? After all if we find our ship, we'll have fuel. Maybe we should leave this planet to it's fate, but I must say the thought of a limbo god here is tempting. We might be able to gain a talk with it if we find it, but is it even worth the risk?

Ok. So one idea is if we end up at the place where our ship is, we'll also be in the same general place as where the party is. So it probably couldn't hurt to stick around for the early part of it, just long enough to make a ruckus that might draw out a limbo god with how cool and popular and trend breaking and attention-getting we are, while also having our hand on the launch button.

Also we'd need some time for Nikki to fix things so we can have a fixed ship and then leave him on this planet when we leave. I am not bringing him with us off-planet.

I agree co-player, we want to attempt to finish this quest. It would be a boring planet if we had all this build up, only for us to decide to leave before it's finished. Still, we have more important matters to attend to then the destruction of one planet. We want to draw out that limbo god but we want to do it safely.

I say we bring Nikki with us though. I didn't fully approve of taking him before, but, call it a hunch co-player, but I think he will be a very useful tool in our box, plus, every dumb robot kneels to his will! It's an aggressive play but it can pay off in the long run. Plus, if you want to get rid of him, with your luck you can put him on another ship just like last time. Hahahaha!

An opportunity to meet a Limbo god is too good to miss, so I'd like to go to this party if possible. This lady probably isn't a limbo god, but we might be able to learn something about it through her. However, we should be careful not to lose our crew because of some killing. We'll have to prepare to get out, and keep crew on our indestructible ship as a precaution in case things go south and the planet ends up destroyed.

Losing crew is part of the game, it is bound to happen and we should prepare to always protect ourselves from total party kills. I'm sure such a thing will happen to you sooner or later. You need to mentally prepare yourself to accept your defeat, and then get right back up. Do not let death consume you or the crew!

You know, my instincts tell me to stuff everybody's inventories with free food and drink from the party.

We should steal as much as we can! This planet is lawless, crimes here mean nothing. Steal everything not chained to the floor, and murder? We don't need to worry about killing the wrong person on this planet co-player! Revenge or backlash from some police or even pirate group is near impossible if it happens here. How do they say it, what goes in Tartarus stays in Tartarus!

Anyway. I do wish to have a chat with Dali's Lady, co-player. I have some thoughts on her. I won't say anything for fear of attracting attention though. I'm sure you may have some sneaking suspicions as to who this lady is. Keep it under wraps for now, I don't want anyone eavesdropping on us. What is your plan though?

Do you wish to get in to the party early or on time? If we get there early we might be able to surprise the lady, and have more time to start a plan or movement. If we get there on time we won't have to rush anything else before that, like finding our ship. I'm sure our ship won't be in some sort of peaceful meadow waiting for us.

I do worry most about what was said about the party. They said, once you enter, you will not be able to leave. They will likely force us to stay once the party starts. I don't know what sort of issues we'll run in to but with a Mors and Somnus unit on their side they likely have devastating items with them. Did you see the look in that Somnus's eyes? Aggressive! Feral! That Somnus unit is likely an absolute beast, and his sister? Well to be honest she looked fairly harmless, but a person who wears a suit must know what they're doing!

Getting into the party early would be good, but the party should not be gone into with every member of our crew, with one or two staying outside just in range as backup in case things go seriously wrong there.

That's right! Only our highest speed members should go in. We don't want to put everyone in at once, or else we greatly risk losing everyone. What will be hard though is figuring out how to communicate between crew if we have nothing to talk to each other with. We'll figure that out when we get there.

Slate should be good at dealing with any fleshy security as they have with his mind control, and while his sanity is low at the moment, we could use sanity swap to pawn that off to someone's morale. I did give Cea a magnet to deal with troublemaking robots, but I'm not sure if it would work on a Somnus unit.

Then again we have Nikki so I wouldn't worry about the bots. Worst case scenario we can use Nikki to distract them.

The magnet won't work on the Somnus unit, if anything it'll just eat the thing! I'm not sure how good Nikki will be against a Somnus and Mors, if it was the Somnus alone there would be no problem but Mors units tend to be able to counter charisma checks with their intelligence checks. Also this might not have been obvious but you can't seduce check a Mors.

Oh, ok! Thanks for helping me plan this out anyway.

You're welcome co-player!

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