[Puppet]
Negative trait
This character rarely has any thoughts for themselves. They live for others or a master and commonly will do nothing unless directly ordered to. When this character loses their master or puppeteer they may become helpless or cling to the nearest leader.
[Listener]
Neutral trait
This character is more likely to listen than speak. Other characters may enjoy this when they need someone to hear their woes.
[Mind Control]
Positive trait
This character can control the minds of others, usually only one at a time unless trained extremely well. How powerful Mind Control is depends on the intelligence of the character.
[All For One]
Ability trait
When activated, pick a stat and a character. All other characters will have this stat lowered to 1, while the character picked gets the total of all those stat points added to them for a short time.
[One For All]
Ability trait
When activated, pick a stat. This stat will then be distributed evenly between all crew members for a short time.
Strength- 5
Intelligence- 5
Charisma- 5
Endurance- 5
Agility- 5
Luck- 5