[Cosmosdex] The Universal Encyclopedia

[Cosmosdex]

Hohun
     

Locals / Traders

Hohun
“Aye, what's that outsider? Uh, looks pretty neat, but I dunno what it is. It uh, some sort of pointer? You want my money? Oh ho hoo, we don't have money round here. You want some potatoes to eat? I got enough for the winter, so I don't mind sharing.” — Hohun being unable to comprehend the concept of being robbed with a deadly weapon

Art by, frog

  • Strength-2
  • Intelligence-5
  • Charisma-6
  • Endurance-5
  • Agility-2
  • Luck-6

Common Jobs: Anything that doesn't require technology, Frequently farmers
Likes: Close-knit social groups, Lack of changes, Communities of sharing, Shiny items, Anomalies, Automatons
Dislikes: Extreme hoarding, Dark clouds, Any cultural change

Attack Method: Hohuhs do not fight back if attacked. Instead, the species flee, hoping the planet or their automatons protect them.

Attributes
Homeplanet: Groundshaker
Lifespan: 60 years
Size: 5 ft tall
Diet: Plants, Fish, Meat, Insects

Bodytype: Bipedal
Type: Mammal
Social Class: Low Class
Rarity: Extremely Rare
Common Traits
[Pacifist] Neutral trait
A character with this trait would prefer not to fight, and will almost always try to solve a situation in a nonviolent manner first and foremost. However, if that is what it comes down to, they will still battle to defend either themselves or others.
[Synergy] Positive trait
This character has a great time working with others. Anytime they work with a specific person they consider a partner, they gain +2 to the task they're working on.
[Vulnerable] Negative trait
This character is viewed as a easy target, whether or not it is true. Enemies will attack them first, and this character is more likely to be attacked when alone.
Gods

The hohuhs honor only their planet as a god after a great anomaly event that befell their species. They have become scared to pray to any other god even when many light years away from their homeworld.


Gods: The Groundshaker

Original Creator: Atomic


Physical Description

Often confused for avians, the hohuns are bipedal mammals covered in dark brown to off-white wispy hairs. What is thought to be a beak on their face is actually a long hardened crest starting from the forehead and ending at the top lip. Originally evolved for displaying health to suiters, this pseudo horn will fall out and regrow a total of three times during the lifespan of a hohun. Any loss past the third will leave the person without their crest.

These simply patterned species wear long cloaks of natural colors. All six of their limbs, consisting of four arms and two legs, have four digits geared for climbing. Their ancient ancestors lived in trees where they would leap down to catch prey and escape predators alike. Modern hohuns have inherited these natural shock absorbers and may fall from great heights before injury befalls them. This all comes at the cost of a slower running speed, thus they still hold to their traditional hunting style of waiting in trees to attack.

The smaller pair of arms on a hohun is called the "special holding arms," or "hands of greed" in certain communities. Its primary usage is in holding eggs or children, which allows the parent to leap from trees during hunts without the risk of their child falling off. Other valuable items will be held when not protecting offspring, such as gems, keys, and meaningful photos. There are those who are so protective over this object that they hide their arms under their robes to avoid others from feeling greed over what they have.

Personality

The name "hohun" means "What name?" in their native tongue. The species lacks a name; thus, they replied the only way they could when asked for one. The hohuns do not believe in names because it is considered a sign of possessiveness. For example, a hohun might call their house "the place I sleep." They do not even name themselves, instead, they are called by titles, such as Blacksmith, Son of blacksmith.

Jobless hohuns have no titles, and while allowed to stay in their village for a time, they will be edged outwards by the others. Having a place in the group is of utmost importance to the species, and they believe that if one has no place, it is better to leave to another village where a job may be found. Due to their communal system, the fruits of labor are shared between all members of the village, while any excess is traded with outsiders and other settlements.

Displaying greed within one's own community is looked down upon so much that it is better to hide one's wealth than to show it without sharing. This conflicts with their natural draw towards shiny objects, especially gems.

Pacifists by religion, they do not kill other intelligent beings. Even when attacked, they defend themselves only with prayer and retreat. Their lack of knowledge on even the most basic of technology causes them to not realize the magnitude of danger being posed by a more powerful force.

Automatrons do rise up to protect them, but these were not made by the hohuns, these are "protectors sent by god." Rising from the rubble of ancient cities and the ground below, these fearsome machines defend against those seeking to destroy those who pray to the planet.

They are one of the few elements of the landscape that points to the past, to when hohuns were more advanced, and to their downfall.

History

The history of the hohuns was typical of many species. They had hit their industrial era, great machines were built, and the land harvested for goods. A group of cultists angry with the overly industrial world filled with engines that clouded the skies and lack of pride in the land, decided to do a ritual to awaken the planet. They saw all other hohuns as having a greedy soul that only sought self-satisfaction and pleasure.

A soul that needed to be humbled.

When the planet awoke, the land shook. She thanked the cultists by twisting their forms and uplifting them. With new wings, they took to the sky. They no longer would need to create objects, only borrow from the world below.

Those stuck on the surface of the planet would not be so lucky. Now aware of what happened to her, the land erupted into great earthquakes that swallowed cities, tidal waves that stole mansions from their land, and eruptions that encased those who had "done wrong" in stone. By the end of it, the only ones who were thought to have survived the planet's wrath were those who were blessed by her will to fly above the land and farmers.

Those who toiled the land would be scared as the ground shook every time they touched their machines. Unable to return to their typical way of life, they tossed their "objects of greed" and "figures of domination" away. From these piles would rise the protectors of the planet. As long as a hohun respected "her," the guardians would protect them from all danger.

And they would need this protection.

Those who died rose as disfigured shadows and monsters of themselves, forced to pay off their debt to the planet they "abused." Traveling in hoards, they clean up streams, pick up trash, and replant trees. From afar, no one would see anything wrong, but getting closer, it becomes clear how the planet has mangled them. They have little understanding of who they were and what they have become. Short sentences may be uttered, but grunts and groans are their typical mode of speech.

Killing them gives them no freedom. Once the day rises, they too join it and continue their duties. These undead do not seek out the flesh of the living. They pass by harmlessly, slowing their steps as they approach as if to avoid causing a disturbance that adds to their debt. They are only thrown into a rage as technology is detected. They are willing to do all in their power to steal and destroy the object that doomed them long ago. What stands in their way does not matter.

Alien ships have been swarmed, engulfed, and ripped to pieces by the rising hoard. Their signals for assistance lost as the last wires are pulled away. Volkcorp, a business known for its planet harvesting skills, approached and, upon learning that no one would claim the planet due to religious taboo, legally claimed it as theirs. The locals warned them of the dangers but being such a powerful organization, Volkcorp had no fear. Even as the undead rallied against their walls, the company ignored them as they continued to rip wounds into the living planet. Anomaly investigators, especially notails, gathered to work out how the planet functioned.

They did have enough time to learn the reason why though, as the walls of one town fell without warning, and then another. Those who still stood could only listen in horror as their comrades phoned for help in their final moments. The smart ones gathered supplies and ran off into the wild before doomsday could arrive, the rest prepped for a war they were destined to lose.

Mother nature and her army reclaimed her land.

Towns were raided, others were corrupted into a prison containing those who refused to leave. Those who fled their homes were forced to abandon most of their technology and now huddle, trapped, on the planet. Any attempts at rescue failed.

L-429, a young notail who ended up being left behind and raised by the hohuns watched as group after group attempted to claim the planet and failed. Once he reached adulthood, he and his hohun wife left the planet to figure out a way to stop the devastation and protect the hohuns from alien forces.

Through fundraisers and admittedly sketchy "investment opportunities," the duo funded the papers needed to not only get the hohuns species rights but also convince the Federations that the planet be declared a sanctuary. Convincing them wasn't easy, but the latest failure changed their attitudes towards the situation.

The hohuns have returned to their life of peace, no longer having to worry about invaders and warning them of their downfall. Even the planet itself has calmed as short trips are simply ignored, allowing for small bits of tourism to sneak by.

With a universe opened up to them, some hohuns have taken to space, especially those who gained aliments which would not be allowed to be cured due to the lack of technology. Once they do this, they refuse to head back home, believing that the mother planet would no longer accept them for disobeying her wishes.

So far away and disowned by their god, the hohuns still pray to her every day. They know the planet can no longer hear them, but the spirit of their religion keeps them going even during the harshest events the universe launches forth.

Home Planet

Not many species can say that their homeworld judges them, but hohuns can. Ruins of cities litter the surface, leaving only small villages to exist. Not a single one numbers higher than 1000 members, as there are worries that any town bigger than that will summon the wrath of the planet to rebel once more against her children. Once a town becomes too big, they are forced to split into two and separate for their safety.

While the ruins are an attractive place to hunt for loot, it is ill recommended to do so. The fallen kingdoms of the hohuns are littered with undead who are forced to clean up the mess they created in their past life. A single phone can send these docile monsters into a rage, and death on the planet often causes the killed to rise up and join in the never-ending clean-up.

Famed for its giant caves, the planet is filled with ancient machines of the past. Called a caver's dream, the most popular systems involve giant crystals interlaced with fallen cities. Heading off the protected pathway is not advised, as deep in uncharted caves are hohuns that have survived their fall from the world above.

Subspecies

Groundbreakers: The original species of hohuns were much more stocky in appearance. When they were cast down into the depths of the planet in the great shakings, most of them died. Those with the hardest crests were able to turn them into tools, allowing them to find underground caves and lakes to use as salvation. They despise the mother planet and hoard any object they can get. As they have so little, even stealing a single bottle cap sends them into a rage not seen in any other hohun. Often naming and giving personalities to their objects, they hope to "give powers to objects like the others did to the land," but so far, no anomaly properties have been noted. One must always be careful in the caves of the groundbreakers. They have lived in a world that is displeased by their existence, and thus their personalities have been shaped into one of hatred of those who frolic in the sun.

Returned: Not a true subspecies. These hohuns bathe in ash to give themselves a grey coat. They consider themselves to be rising from the rubble of the past and wish to mimic the color of the concrete and thus the knowledge that has been stolen from the hohuns. These cultists trick the planet itself into allowing them anomalous powers, which they bring forth horrible beasts and contraptions with. They often threaten the other hohuns to give over their supplies, while Mother is none the wiser, seemingly believing this is just the act of donating to those with less.

Praised: Descending from the original cultist who brought the planet alive, the praised are grossly elongated and have two pairs of extremely long wings with hands on the end. They have fully embraced the anomalous powers that have taken over the planet. To them, ownership is a myth. Everything belongs to everyone, and as such, they steal anything they want. As they raid villages in the dead of night, they claim only to be "borrowing" their stolen goods, but they will never return what they've taken. They are considered extremely wasteful and destructive as when they are done toying with their prizes, they toss them to the ground, often breaking them in the process. The irony is not lost on many.

Special

Mother help me: The hohuns will be protected by their automatons in danger. These remains of the past now injected with life can only be killed by heavy weapons as all other attacks cannot break through their hardened frames. This protection causes the species to be pacifists as they know that their god will save them from all living creatures, even the animals that live on her. When off of their homeworld, their prayers fall on death's ears, and no divine force will come to their rescue.

Trivia

• Opening and closing of the doors repeatedly on a bad day is said to bring about good luck to the hohuns, as it is seen as opening and closing the door to positive spirits to enter one's home.

• Before the anomaly event awoken their planet, hohuns adorned their face crests with jewels to show their social status. Those who leave their planet may revert to their fanciful heritage.

• Some hohuns communities practice the removal of the "hands of greed", the ones with which they hold special objects, as they believe that "those are the hands that caused the end of our world." These are cropped at birth to ensure that they will "never feel greed."

Image Gallery

No art currently, maybe you can help.