Ability Trait: When activated this pet will summon a random item. Depending on the roll this item will either be helpful or a hindrance on the situation.
[Clown]
Netural Trait: This creature is a clown. Upon the start of the expedition you become a clown as well. You may pick one other person, at which point, they will become a clown. No other effects.
[Baby]
Netural Trait: Aaw, this creature is just a baby! ...Permanently! It will never grow up, and its blood cannot be used for the creation of a new creature.