[Cosmosdex] The Universal Encyclopedia

[Cosmosdex]

Pets

A herd of loveable friends......

The petdex contains a list of all currently found pets from capture creature events. Using this section you may check out pets or using advanced search, build your team for an expedition.

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OLD FRIEND
Legendary Aggressive Thornhead
[Defensive]This creature has some sturdy armor. -3 to attacks aimed at it.
[Stun!]Can stun one person per expedition without needing a check.
[Loyalty]This creature is loyal to whoever they are aligned with and it would take a lot to ever drag them away from that.
This thornhead has had a tough and horrible life, yet it still seems excited about everything! When it was rescued people thought it should be put down, but just because you're broken doesn't mean you deserve to die. This thornhead enjoys life in its own way. Rolling in smelly pieces of trash makes it happy, and that's all that matters.
THE GATEKEEPER
Legendary Adventurous Gwech
[Second Coming]If killed or knocked out, roll every turn. If a 20 is rolled this creature will be resurrected or woken up.
You are the passageway, and the seeker. The spear and the shield. Just when I thought I had found the end, you bit your tail, and here we are back again at the very beginning. Shed your skin for me, and be reborn.
THE QUEEN
Legendary Strange Anomalous Mallon
[Necromancy]This creature can revive one person per expedition. That person now has -5 to all rolls.
[Disloyal]Sadly it looks like this creature just isn't willing to trust you. -3 to all rolls.
The queen of her kingdom of one. While she has other subjects, counting them as alive is dubious at best. She spends 40% of her day grooming her fur. If she likes you enough she'll lick your hair too if you'd like.
YRAEL
Legendary Adventurous Seizing Bird
[Necromancy]This creature can revive one person per expedition. That person now has -5 to all rolls.
Where do the souls of dead pets go?
EGG
Legendary Crybaby Eyegret
[Not My Problem]This creature loves you, and it loves itself so very much. If it fails a roll it will impact another teammate instead of you or it, unless with/it are the final ones.
[Thief]There's some sticky fingers. This creature can steal one item without a roll.
This bird can't have children of her own, but she loves to adopt as many babies as she can! When she finds an egg, she takes it! Doesn't matter if it's under another creature, or in your boiling hot pot, it's hers! Hers!!!
THE DEVOURER
Rare Aggressive Voracious Frog
[Warrior]This creature is trained to fight. +3 to all attacks.
[Food Aggressive]This creature will become aggressive and uncontrollable when it spots food.
When voracious frogs become invasive they cause wide spread extinctions. They adapt to their new landscape with ease, such as this subspecies whose red hide allows it to blend in with the stones of the alien planet it prowls in.
THE MEMORY
Legendary Diabolical Tailmic
[Second Coming]If killed or knocked out, roll every turn. If a 20 is rolled this creature will be resurrected or woken up.
How long has it been since we last met? No, no, don't apologize, it's okay, I'm just happy to see you again. I can't wait to show you all the songs I've learned while you've been sleeping.
THE FIRST GATE
Legendary Selfish Anomalous Tentider
[Scary]This creature is horrifying! It gains a +5 to intimidation rolls.
[Stalker]As long as you own this pet there's a chance it will appear unprompted and attack you. While this pet acts normal when purposefully brought on missions, it becomes hostile when not. Giving this pet the [Frozen] trait will remove this trait.
[Extreme Pacifist]This creature refuses to attack anything.
[????]This trait is unknown.
The first gate stands before you. It is one of a 1000 you will have to walk through. Once you take this first step, your life will be forever changed. If you're scared you can run away, but I assure you no matter how far you go, the gate will appear.
SECOND GATE
Rare Adventurous Wug
[Aquapower]Now there's a swimmer! +5 to all rolls if in water.
The playful tidepool artificer. The ocean's shores are only the doorway of the great unknowable, fleeting as their safety may be.
THE THIRD GATE
Uncommon Strange Arise
[Snooze Time]Can put someone to sleep once per expedition, and keep them asleep until an action is done to it. (Ex: Attempting to move it.)
The guide through the passageway. You keep having that dream, where the fog reaches as high as the canopies, you see yourself through the mist. And then you see yourself again. And then once more.
SIXTH PRECINCT
Uncommon Diabolical Senator
[Pack Mule]This creature does not need to roll to pick up or move most reasonable sized objects.
The defender at the gate. You've heard folktales of great and mighty beasts uprooting entire cities to carry them to safety. In its old age, the guards little more than its snowy mountaintop home.
THE FIFTH GATE
Legendary Shy Seizing Bird
[Opposite Day]When activated an opposite day is called. All buffs are changed to debuffs and all debuffs to buffs for two turns. Can be used once per game.
[Ambush Predator]Watch your step. +7 to the first attack on any enemy per expedition.
She who breaks the surf, far from any ocean. The gale of her wingbeat is so mighty, where rivers would spill off the cliffside into the sea, are instead carried high into the clouds.
CHARLES
Uncommon Aggressive Voracious Frog
[Singer]This pet knows how to spin a howl! +5 to any musical based rolls.
What looks like a pool floatie is actually a specialized vocal sac. It puffs up whenever he starts to sing - and boy, can this guy sing!
HEDGE
Uncommon Crybaby Roximur
[Necromancy]This creature can revive one person per expedition. That person now has -5 to all rolls.
The bonegarden caretaker. It's not the rain, but the heat you need to watch out for - They always bloom a bit too quickly in the midday sun, rising and cracking from the ground like baking bread, carrying the calling for the vultures and blowflies.
FIRST PRECINCT
Uncommon Diabolical Anomalous Mallon
[Dirty]This fella isn't scared to get a little dirty! Whenever given the chance this pet will always pick the option that will end up in the biggest mess.
[Undead]Something is horribly wrong with this pet. It died, but was brought back to life. Necromancy is wrong. Very wrong.
[Rabid]This creature will attack everyone and anyone at random points for no reason.
[Disloyal]Sadly it looks like this creature just isn't willing to trust you. -3 to all rolls.
[Debby Downer]This pet makes everyone around it feel horrible all the time.
This mallon loved to play by the beachside. One day it didn't come back home. You went out and found it.

What kind of monster would kill a poor innocent mallon?
And what kind of monster are you to have brought her back?
ME
Legendary Crybaby Senator
[Swarm]+2 to all actions if another member of its species is in the group.
[Loyalty]This creature is loyal to whoever they are aligned with and it would take a lot to ever drag them away from that.
[Extremist]All 9, 10, and 11 rolls are rerolled for everyone.
Dude, seriously, this is my WAR PIG, it's not freakin' pink! Light red, maybe, but salmon at best.
YOU
Legendary Selfish Senator
[Swarm]+2 to all actions if another member of its species is in the group.
[Loyalty]This creature is loyal to whoever they are aligned with and it would take a lot to ever drag them away from that.
[Not My Problem]This creature loves you, and it loves itself so very much. If it fails a roll it will impact another teammate instead of you or it, unless with/it are the final ones.
Once in a while you ought to stop and ask why we're even here in the first place.
CHEEKY LITTLE
Common Chilled Wug
[Vibe Check]Reveal the stats/ability of one opponent capture creature.
[It's Worse!]Oh no! All 2 rolls count as 1 rolls!
[Tiny]This creature is smaller than usual.
They said 3 WORDS MAX!!! Why couldn't you just listen?
BURNING MEMORY
Legendary Aggressive Tallgoat
[Attention Hog]Giving this creature direct attention will give it +1 per person to its next roll.
[Look At Me!]When activated the next action by someone not on your side will be aimed at this creature.
[Give up]When this creature is greatly hurt, or is the last one standing, it will give up and gain -20 to all rolls.
After being fired from the production of "Revenge of the Tallgoat 7.5" this tallgoat spiraled into bad habits, such as over consumption of grains, drinking evofluid, and tax evasion. How it's managing to do that last one is beyond you.
DM NIGHTMARE
Uncommon Aggressive Roximur
[Uncaring]This creature just doesn't care who orders it around. If its owner disappears it can be commanded by anyone, no matter the side.
[Mess Up Time]It's time to mess everything up! +1 to every roll for every turn spent making a mess. (Caps at +10)
[Attention Hog]Giving this creature direct attention will give it +1 per person to its next roll.
Your roximur wants to play dungeons and drakons his way but this is pretty annoying because-
1. You didn't invite him to your sessions.
2. He's a roximur. He can't read or understand the rules.
3. He's somehow a better teammate than you.