[Cosmosdex] The Fictional Encyclopedia

[Cosmosdex]

O-5
         

Rat / The Versatile

O-5
“Oh I see! I was going to tell off who ever the captain of this ship was, maybe even fight them to the death for leadership, but a geckrechaun? I just can't lay a hand on them mate. uvu” — O-5

Art by, Splendid

  • Strength-15
  • Intelligence-10
  • Charisma-5
  • Endurance-10
  • Agility-10
  • Luck-0

Age: Unknown / Seems to be 31 years
Height: 5'7 ft
Species: Notail

Job: Notail Leader
Likes: Battles, Beasts, Danger, Clockworks, Rats, Kangaroos
Dislikes: Lazy people, Those who are quick to judge
Notable contributions: He is the head of all clockwork research and has defined many types of clockworks. O-5 controls all of the E-xplorer and Q-uarantine class notails.

Traits

[Reflexive] Neutral trait
Characters with this trait will sometimes perform things on reflex without conscious thought. Depending on the character it can range from things like covering their head when they see a bird to hitting someone who comes up from behind.
[Conscriptable] Negative trait
If a non-military or military emergency is declared nearby by an authority with jurisdiction over an organization this character belongs to, this character will be notified with a call to serve a duty. They can choose to accept or else they may face consequences for failing to serve.
[Know it all] Negative trait
This character will tell other characters how to do their jobs, even if they don’t know anything about them. This is usually annoying and stressful.
[Diligent] Positive trait
This character is commonly hard-working and is unlikely to fail most of their tasks. This character is also careful with their work and makes less mistakes than most.
[Street Smart] Positive trait
This character knows the streets very well and knows when things are going wrong. This character is also the opposite of gullible and knows all the tricks in the book, and they’ll be happy to call it out.
[Rarely Misses] Positive trait
This character almost never misses a shot. This may apply just to skills they have been trained in. For instance, a surgeon with this skill would be extremely unlikely to miss a small, precise incision that a normal surgeon might slip up on.
[Pragmatic] Positive trait
This character is very down to earth about things and sees the universe as it is. They’re not going to sugar coat it but they’re not going to feel bad about it either. This character does not allow their judgement about situations be clouded by emotions. If they had the choice to save a single loved one and 100 people they would pick the latter.
[Vigilant] Positive trait
This character notices things far quicker than most other types of characters. They are more likely to make observations about hidden passageways or certain special objects. They overall make better judgements than others.






Original Creator: Gimeurcookie

Physical Description

O-5 is a notail who many find certainly off when spotted. He has a mask that resembles a kangaroo or a rat, which isn't odd at all, commonly wears a grey and other bland colored shirts which is of the norm, but O-5 has prosthetic legs made of metal, which to notails is an absolute social crime. Unlike most notails O-5 believes it is fine to replace missing limbs with that of iron and steel. O-5 rather likes his metal lower half which is digitigrade and allows for easy jumping.

O-5 always wears at least two dog tags. Many assume that the tags must come from comrades who have fallen in battle, but this is untrue, O-5's tags come from people he has killed. He wears them for the amusement in the fact that the tags will never be able to get to their rightful place of rest. Whenever he gets bored of a particular tag he tosses it in to his collection, likely to never see the light of day again.

Personality & Traits

O-5 is like most notails, he is highly impersonal and always on the move, heading to his next task of the day the moment the other is finished. Most would assume that O-5, being of the highest class of notail would be quick to tell everyone about it and then proceed to use his status as a tool to get what he wants, but this is not what O-5 does. O-5 never brings up his status, and while he is required to wear his letter and number on his shirt he hopes that many of the people he meet either do not notice it, or do not know what it means. O-5 likes to see how people judge him based on his looks and actions rather than his class. He finds this judgement most interesting and always keeps notes on what these people think of him. The only type of people he hates are people who call him an abomination for his prosthetic limbs. When O-5 meets people like this, he is quick to kill people like those with a swift kick.

O-5 is fairly chatty and calls everyone he meets "mates" instead of subjects like most notails. This may rub people off the wrong way as many assume that O-5 is attempting to trick them by acting friendly but this is not the case, he just rather call people mate instead of subject when he isn't testing on them.

O-5 is by far one of the strongest, if not the strongest of the O-class notails. Many feel that O-5 is "cheating" because of his prosthetic limbs, but those people are eliminated rather quickly. O-5 is always docile until the very moment he goes in to for a kill, after which he returns to his completely docile state. O-5's attacks are always physical attacks with his legs or hands only using weapons and monsters to battle as a last resort. His most common attack is simply leaping high in the air and instantly killing his opponent by crushing them.

Overall O-5 is a very normal notail, one who is forward thinking and always looking for their next task, but is strangely docile and friendly when one stays out of his way.

History

O-5 was born a Q-uarantine class known was Q-2756. Q-2756 had trained their whole life for the job, and when he came of age he was allowed to head into the woods of Eukaryote. He did so with no fear. Q-2756 was promptly mauled by a bear.

Though the bear attack caused quite a bit of a damper on his moment, he was able to kill the bear using only one of his fists. While his legs were ruined he was able to survive for years in the woods until he finally got to the end of it. It was much too late to save his legs, and he decided he wanted prosthetic legs instead of using the legs of another living creature. This was consider a wrongful idea, but it's what Q-2756 wanted and being a Q class, a lowly rank, meant that they figured he would die sooner or later anyway.

Q-2756 was commonly mocked by other notails for his legs, but he did his job of containing clockworks and other deadly sicknesses quite well. One day there was a rather big and important mission. A hydra clockwork had infected a city on a notail planet. Many Q classes at the time were gathered up to slay the infection, including the O-5 at the time, who was the leader of the Q classes. The O-5 at the time had taken a large group of notails with him into the source of the infection, the main hydra body.

Plans quickly fell apart as O-5 was killed, along with most of the group, leaving Q-2756 and a few others to deal with the clockwork. Through skill, and his high jumps due to his legs, Q-2756 was able to kill the hydra's main body, but everyone else in his group had been killed. When other notails came upon the scene they thought that after killing the hydra, Q-2756 had killed O-5, as O-5 had been killed by friendly fire. Q-2756 did not kill O-5, a fact he only admitted to ages later, but he did not deny killing O-5 orginally. Everyone assumed that Q-2756 had killed the clockwork, which he did, and then rightfully killed O-5 for doing a poor job at helping his team, which he did not. As such Q-2756 became the new O-5.

The other O-classes disliked him instantly but he was able to quickly prove his worth. Due to his prosthetic legs he was put back on clockwork duty, running and managing the burning, containment, and also research on the horrible creatures. O-5 was gladly up to the challange and took the job without complaints. Over time O-5 gained a sort of respect for clockworks, and how they surivived against all the odds stacked against them. O-5 has made many of the labels and names for clockworks, as well as most of the notail ran clockwork programs. O-5's work into clockworks has helped the universe better understand why they should be so feared.

Like all O-class members, O-5 is constantly cloned and replaced after death, and every O-5 carries the memories of every O-5 before him.

Special

Freakish Strength: O-5 has an amazing amount of strength, picking up things that look like he shouldn't be able to, or moving things that seem far too big for a simple notail to move. While many are quick to assume it's all because of the legs, it's both due to his training and his legs. Even without using his legs he can inflict deadly blows and move heavy objects.

Trivia

• O-5 isn't liked among his other O-class peers and is commonly sent on deadly missions in an attempt to get rid of him. He always seems to manage to find his way back despite the odds.

• O-5 commonly folds his arms together behind his back when he is relaxed. His arms being by his sides likely means he believes a situation may arise soon.

• O-5 closest friend is O-4, who is the second most disliked O-class in the pack, just behind him. When not working O-5 commonly travels and hangs around O-4.

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